NewTek Ships LightWave™ 10
3D artists gain interactive viewport rendering, real-time
stereoscopic preview, Virtual Studio Tools for immersive
walkthroughs and the first complete linear color space workflow, all
within an enhanced user interface
SAN ANTONIO – December 30, 2010 – NewTek, a worldwide leader of 3D
animation and video products, releases NewTek LightWave™ 10-the
latest version of its Emmy® Award-winning 3D software. LightWave 10
delivers a whole new set of capabilities for 3D producers and studio
pipelines. Now, 3D artists have the ability to focus on the creative
process with tools that provide immediate feedback, whether they
work alone or in a multi-software studio.
LightWave 10 leverages new technologies developed in LightWave CORE
and showcases NewTek's commitment to the creation of tools that
support the artistic process. With LightWave 10, artists have the
ability to interact directly in the viewport and see changes to
lights, textures, volumetrics and more, to view updates to their
stereoscopic work in real time, and to deliver realistic environment
walkthroughs in ways never before possible. With data interchange
tools that enhance pipeline integration and a fresh user interface,
LightWave 10 is the most artist-friendly, production-ready version
of LightWave ever. Developed through continued collaboration with 3D
artist members of the LightWave HardCORE community and key Hollywood
studios, LightWave 10 delivers the benefits artists count on.
"We upgraded to LightWave 10 with its linear color space workflow
because it lets us achieve photorealism so much faster. It helps
bring out all the qualities of the rock solid LightWave render
engine," said Stefan Bredereck, supervising artist EdenFX. "With
LightWave, we achieved the needed results super fast, and we
accomplished even the most challenging tasks. LightWave 10 speeds
things up even more. The new features make it a very valuable tool
for our studio."
LightWave 10 New Features and Benefits include (Click here to see a
video of new feature benefits):
* Viewport Preview Renderer (VPR)--render in real time, with the
ability to limit the render region, for maximum performanc
* New Anaglyph Stereoscopic Preview-real-time interocular,
'red-blue' anaglyphic separation delivers the ability to view
changes as they happen
* Virtual Studio Tools-supports InterSense Virtual Camera Tracking
System (VCam) and 3Dconnexion 3D mouse, allowing interaction with
models and scenes in real time
* Linear Color Space Workflow-supports custom Look Up Tables (LUTs)
for more realistic lighting and to maximize compositing flexibility
* New Data Interchange Tools-support for MDD, Autodesk® Geometry
Cache, FBX® and COLLADA™ make it easy to move data from one
application to another
* Updated User Interface (UI)-interactive channel sliders, added
control for custom colors, and numerous workflow enhancements
deliver a more dynamic user experience
"Our goal with LightWave 10 is to deliver workflows that best serve
the artist and support their creative discovery process, allowing
them to interact with their 3D content like never before," said Rob
Powers, NewTek vice president of 3D development. "Technology should
serve the artist, and not the other way around. This is how the
Virtual Art Department (VAD) worked, which my team innovated on
'Avatar.' It helped transform filmmaking to serve the director."
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